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Marvel Superheroes TSR rpg? - Page 3
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Thread: Marvel Superheroes TSR rpg?

  1. #31
    Alpha Flight

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    Thunder #28

    Having turned off the last valve, Nathan made his way back up to the elevator on sublevel 1 only to find it unresponsive. He found that the strength drain from throwing his thunderpunch was taking an inordinately long time to return. Radio-ing topside to get a situational report, he was informed by Dr.Stone that the sublevels had been sealed up to make sure none of the demonlike mutates could escape. He then explained to Nathan that he needed him to run an analysis of the air using the computer in the Environmental Control Room on sublevel 1, and then obtain a sample of DNA from one of the mutates and run an analysis on that using any one of the anysis devices on sublevel 3. Once the results were in, Nathan was to email them to Dr. Stone, following which they could see about opening the sublevels up again.

    When Nathan questioned Stone about how to recognize, muchless use, these machoines he was refering to, the Doctor assured him that a number of personel were still trapped in the sublevels. If they had not all succumbed to ... whatever they were dealing with, they would likely have the technical expertise to be of assistence.

    So, as his first order of business Nathan began an orderly search of the sublevels for survivors. He soon came across two mutates, one of which was tearing apart a recently killed body, and the other of which was pounding on a plexiglass window of an inner-room, within which cowered a trio of terrified lab tech.s During his fight with the mutates Nathan learned that, not only was he significantly weaker than before, and his hide less durable, but his sonic powers were entirely absent.

    Nevertheless, as weak as he was, Nathan was still more than a match for the mutates. He defeated them, obtained samples, and then sealed them in another lab. Making his way back to the lab techs, he informed them of both the situation and his job. Two of them agreed to run the air analysis, while Nathan and the third lab tech. (a woman named Joanne), prepared to venture down to sublevel 3 and run the DNA analysis.

    Down on the 3rd sublevel, the duo soon encountered two mutates. One wrestled with a big security guard on the ground, while another security guard and a big lab tech. were busy delivering repeated blows with billy clubs to a second mutate. Nathan quickly raced to help his fellow guards, and the mutates were quickly defeated.

    As Joanne began the analysis process, Nathan began to search over the rest of the sublevel, when suddenly to elevator shaft exploded open. Standing there was a drooling, insectoidlike humanoid, gurggling a barely intelligable "kill" as it gazed ferociously at Nathan.

    A vicious battle followed, which required that Nathan fight as almost never before. Even so, before long his strength began to fail and defeat seemed close when suddenly the insectoid mutate became distracted. It gurggled a second barely intelligable word, "mother ...", before flying back down the corridor and into the elevator shaft. Amoment later there was aloud smash, followed by a few moments of fierce gunfire.

    Calling topside with his radio, Nathan learned the obvious; that the insectoid had broken through to the surface. He also learned that forces present were unable to contain it, and it was presently at large.

    So, as the lab tech went about their work, Nathan recommenced his systematic search of the the sublevels; encountering three more mutates and saving 5 more survivors.

    When the tests were at last complete, Nathan emailed the results to Stone, who assured him he would be out of the facility soon enough. Unfortunately, for the sake of the governments piece of mind he would be quarrentined until all analysis was done and the possbility of any danger was elminated.

  2. #32
    Alpha Flight

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    Here are two more pics ...

    Goon

    Thunder action pic

  3. #33
    Alpha Flight

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    Thunder #29 : the Death of Thunder

    Having been abducted by what appeared to be Dr.Doom soon after his release from quarrentine, Thunder woke up to find himself in Arcade's Murderworld ... courtesy of Fabricators Inc. After fighting his way through a gauntlet of lame robotic likenesses of WWF stars from the 1980's (Machoman, Legion of Doom, Andre the Giant, and Hulk Hogan and the Ultimate Warrior), he found himself in a large maze with strange dashes of white light hovering about 4 feet off the floor every 5 feet or so. As Thunder moved past these dashes they would disappear. Before long he began to hear some kind of machine opening and closing and growing ever closer, until at last he saw a huge yellow ball with two eyes and a large toothy maw opening and closing round the corner. This evil pac-man began to chase Thunder, and when it began apparent that he couldn't out run his pursuer, Thunder turned to strike it. He quickly found it quite resistent to his new level of strength. As he dodged the next chomp however, he noticed wires and such hanging about inside the pac-man's mouth. Timing the chomps, Thunder lept into pac-man's mouth, avoiding the sword like teeth, and managed to tear out enough wires to destroy it before he was crushed to death.

    Deciding to take a breather before he pressed on, Thunder soon began to here the chomping of another pac-man off in the distance. For some odd reason known only to the simplistic mind of the synthezoid, he decided to seek out this second pac-man and attempt to destroy it as well ... as opposed to searching for the exit before it caught up to him. Unfortunately, his timing was off this attempt and Thunder suffered a terrible wound.

    It was all down hill form there, as the pac-man quickly chewed a whole in his synthoid arse. So died the Mighty Thunder ... to a pac-man. To a frickin pac-man!!! I mean, has Aracade ever performed a succesful hit on a superpowered target?!?!?!?! Well, I guess now he has.

  4. #34
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    Quote Originally Posted by rplass
    And there's also this thing, sort of an article about the Cat's Paw:

    http://www.marvelrpg.net/mp/dm97mp.pdf

    with more Byrne art.

    Love,
    rplass
    Bumping an old thread, completely jacked by Powersurge , but I found 2 more articles on the same subject:
    http://www.marvelrpg.net/mp/dm106mp.pdf
    http://www.marvelrpg.net/mp/dm107mp.pdf

    a mention of Alpha Flight in this article, no illos:

    http://www.marvelrpg.net/mp/dm168mp.pdf

    and a team pic:
    http://www.marvelrpg.net/mp/dm181mp.pdf

    and old-skoo Windshear and Witchfire:
    http://www.marvelrpg.net/mp/dm176mp.pdf

    Love,
    rplass
    Are you an Alpha Flight Collector?

    http://alphaflightcollector.wordpress.com

  5. #35
    Administrator Department H
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    Argh, all these cool links are broken as of 10/5/09. Darn, that's a shame since they were so cool. Well, I think I saved these files somewhere. If anyone wants them please let me know. Maybe we can host them on this site? I don't know how to do that.

    Love,
    rplass
    Are you an Alpha Flight Collector?

    http://alphaflightcollector.wordpress.com

  6. #36
    Alpha Flight

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    If you follow the link below you will find at the bottom of the page a module for the Basic system that has Sasquatch, Snowbird and Aurora as the main characters. Rule books for the Basic system can also be found under the same link.

    http://www.classicmarvelforever.com/...load_basic.htm

    If you look here ...

    http://www.classicmarvelforever.com/...d_advanced.htm

    .... you'll find stats for classic Alpha Flight in both the "Advanced Judge's Book" and the X-Men source book "Children of the Atom"; along with the rules for the Advanced Marvel rpg.

    If one looks here ...

    http://www.classicmarvelforever.com/cast_list/all.htm

    ... they will find, amongst a host of other heroes and villains, stats for a number of classic Alphans, as reinterpretted by various members of the site.

    One will note Sasquatch's strength is consistently ranked at Monstrous by both fan stats and estalblished products. Of course as we all known Sasquatch is a Class 100 Strength hero, meaning, like Thor, Herc or the Juggernaut, his Strength shold be Unearthly ... and his Endurance should probably be Monstrous. This is based on the Rules standard of character modelling which hinges upon consistent displays. Sasquatch has consistently displayed Class 100 Strength levels, and would in fact have more like a Shift X or Shift Y Strength, if not for the fact that Thor and Herc are only ranked at Unearthly themselves.

    You might also want to check out my thread, "Powersurge's Marvel Canada" here ...

    http://www.classicmarvelforever.com/...ead.php?9,6477

    It contains stats on pretty well all of my homebrewed characters that have appeared in my campiagn journals, my revision of the history of Department H and it's relationship to Alpha Flight, and most poignantly has stats on such characters as Major Mapleleaf, the Epsilon Troopers, Epsilon Blacks, and my revision of Major Maplealeaf Jr., which established products for this system never dealt with.

    Cheers!
    "You just decided *all by yourselves* that you are the Earth's protectors. And that you, and *only* you, not your teammates or family, are trustworthy enough to include in the process..."

    T'Challa, The New Avengers: Illuminati 1

  7. #37
    I'm a RealWyldeChild Alpha Flight
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    Cool stuff, PS. Nice work!
    Support Artists, Not Companies! Creator-owned comics are where the real art is at!

    My new website! http://lifelessordinarywebnovel.com/home.html Follow my super-powered web-novel adventures, "Life Less Ordinary"!

    Twitter (1) = @RealWyldeChild
    Twitter (2) = @lifewebnovel

    FaceBook = https://www.facebook.com/realwylde.child or search for me at " Life Less-Ordinary "

    Also 'occasionally' ranting Alpha Flight related stuff at http://canadas-own-the-flight.blogspot.com/

  8. #38
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    hmmm, Ok,

    Let's hit this as two issues...first of all, lets thank the "way back machine"

    http://web.archive.org/web/200605270...mp/dm106mp.pdf
    http://web.archive.org/web/200605270...mp/dm107mp.pdf

    http://web.archive.org/web/200605270...mp/dm168mp.pdf

    http://web.archive.org/web/200605270...mp/dm181mp.pdf

    http://web.archive.org/web/200605270...mp/dm176mp.pdf


    Now, as for hosting these files, yes, we can do that...eventually such things will be possible in the future of AF.net, however I will need time to re-create the site. Currently I'm on dialup, and that's not conducive to what I want to do, but high speed is scheduled to be installed next week. Then I can get to work scripting the new version of the site.

    So for new, feel free to save the files to you computer, and when we can, they will be properly hosted.

    Ben


    Quote Originally Posted by rplass
    Argh, all these cool links are broken as of 10/5/09. Darn, that's a shame since they were so cool. Well, I think I saved these files somewhere. If anyone wants them please let me know. Maybe we can host them on this site? I don't know how to do that.

    Love,
    rplass

  9. #39
    Alpha Flight
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    Quote Originally Posted by Mystic View Post
    I actually still play the game with a group of friends. I have to agree, it is the best game out there (even after twenty years). Unfortunately, I live in San Diego.

    -Mystic
    Yeahbutwhat? I live in San Diego too! We need to find more people who play... but then again, you posted this in 2005... and your location says "Universal City, TX"... so... you may have moved! LOL

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